(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]

This commit is contained in:
tron
2005-01-03 18:59:58 +00:00
parent d382463f8a
commit c0702318d2
14 changed files with 50 additions and 50 deletions

View File

@@ -349,7 +349,7 @@ void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player)
uint tile = 0;
do {
ChangeTileOwner(tile, old_player, new_player);
} while (++tile != TILES_X * TILES_Y);
} while (++tile != MapSize());
}
// Change color of existing windows