@@ -349,7 +349,7 @@ void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player)
uint tile = 0;
do {
ChangeTileOwner(tile, old_player, new_player);
} while (++tile != TILES_X * TILES_Y);
} while (++tile != MapSize());
}
// Change color of existing windows
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