forked from mirror/OpenTTD
(svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in:
- set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de)
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@@ -1 +1,2 @@
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echo "Setting default network client settings..."
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set name "myname"
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@@ -1,3 +1,3 @@
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echo "Setting dedicated network server settings..."
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setpassword "*"
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setservername "My example dedicated gameserver"
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set server_pw "*"
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set server_name "My example dedicated gameserver"
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@@ -3,9 +3,9 @@ Scripting
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OpenTTD supports scripts.
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- 'on_client.scr' is runned when you join a server as client
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- 'on_server.scr' is runned when you start a server
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- 'on_dedicated.scr' is runned when you start a dedicated server
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- 'on_client.scr' is executed when you join a server as client
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- 'on_server.scr' is executed when you start a server / dedicated server
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- 'on_dedicated.scr' is additionally executed when you start a dedicated server
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For examples how a script can look, check the .example examples.
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