forked from mirror/OpenTTD
Codechange: Replace SmallVector::Clear() with std::vector::clear()
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@@ -172,7 +172,7 @@ static const SaveLoad _old_waypoint_desc[] = {
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static void Load_WAYP()
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{
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/* Precaution for when loading failed and it didn't get cleared */
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_old_waypoints.Clear();
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_old_waypoints.clear();
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int index;
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@@ -201,7 +201,7 @@ static void Ptrs_WAYP()
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* whether we're in the NULL or "normal" Ptrs proc. So just clear the list
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* of old waypoints we constructed and then this waypoint (and the other
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* possibly corrupt ones) will not be queried in the NULL Ptrs proc run. */
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_old_waypoints.Clear();
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_old_waypoints.clear();
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SlErrorCorrupt("Referencing invalid Town");
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}
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wp->town = Town::Get(wp->town_index);
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