forked from mirror/OpenTTD
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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@@ -344,8 +344,8 @@ ViewPort *IsPtInWindowViewport(const Window *w, int x, int y)
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ViewPort *vp = w->viewport;
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if (vp != NULL &&
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IS_INT_INSIDE(x, vp->left, vp->left + vp->width) &&
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IS_INT_INSIDE(y, vp->top, vp->top + vp->height))
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IsInsideMM(x, vp->left, vp->left + vp->width) &&
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IsInsideMM(y, vp->top, vp->top + vp->height))
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return vp;
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return NULL;
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@@ -501,7 +501,7 @@ void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z,
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static void AddChildSpriteToFoundation(SpriteID image, SpriteID pal, const SubSprite *sub, FoundationPart foundation_part, int extra_offs_x, int extra_offs_y)
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{
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ViewportDrawer *vd = _cur_vd;
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assert(IS_INT_INSIDE(foundation_part, 0, FOUNDATION_PART_END));
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assert(IsInsideMM(foundation_part, 0, FOUNDATION_PART_END));
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assert(vd->foundation[foundation_part] != NULL);
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Point offs = vd->foundation_offset[foundation_part];
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@@ -932,8 +932,8 @@ static void DrawTileSelection(const TileInfo *ti)
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if (_thd.drawstyle == 0) return;
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/* Inside the inner area? */
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if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) &&
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IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
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if (IsInsideBS(ti->x, _thd.pos.x, _thd.size.x) &&
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IsInsideBS(ti->y, _thd.pos.y, _thd.size.y)) {
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if (_thd.drawstyle & HT_RECT) {
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DrawTileSelectionRect(ti, _thd.make_square_red ? PALETTE_SEL_TILE_RED : PAL_NONE);
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} else if (_thd.drawstyle & HT_POINT) {
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@@ -978,8 +978,8 @@ static void DrawTileSelection(const TileInfo *ti)
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/* Check if it's inside the outer area? */
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if (_thd.outersize.x &&
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_thd.size.x < _thd.size.x + _thd.outersize.x &&
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IS_INSIDE_1D(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
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IS_INSIDE_1D(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {
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IsInsideBS(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
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IsInsideBS(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {
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/* Draw a blue rect. */
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DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE);
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return;
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@@ -1754,8 +1754,8 @@ void MarkTileDirty(int x, int y)
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uint z = 0;
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Point pt;
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if (IS_INT_INSIDE(x, 0, MapSizeX() * TILE_SIZE) &&
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IS_INT_INSIDE(y, 0, MapSizeY() * TILE_SIZE))
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if (IsInsideMM(x, 0, MapSizeX() * TILE_SIZE) &&
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IsInsideMM(y, 0, MapSizeY() * TILE_SIZE))
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z = GetTileZ(TileVirtXY(x, y));
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pt = RemapCoords(x, y, z);
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