(svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads.

This commit is contained in:
frosch
2015-03-28 14:04:06 +00:00
parent 8f03a02efc
commit beb213f9ee
3 changed files with 26 additions and 4 deletions

View File

@@ -1481,6 +1481,16 @@ void DrawBridgeMiddle(const TileInfo *ti)
AddSortableSpriteToDraw(surface + axis, PAL_NONE, x, y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
}
}
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && !IsInvisibilitySet(TO_BRIDGES) && HasTunnelBridgeReservation(rampnorth)) {
if (rti->UsesOverlay()) {
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
AddSortableSpriteToDraw(overlay + RTO_X + axis, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
} else {
AddSortableSpriteToDraw(axis == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, bridge_z, IsTransparencySet(TO_BRIDGES));
}
}
EndSpriteCombine();
if (HasCatenaryDrawn(GetRailType(rampsouth))) {