forked from mirror/OpenTTD
(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing.
This commit is contained in:
@@ -1189,7 +1189,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
|
||||
/* Don't allow building over roads of other cities */
|
||||
if (IsTileOwner(tile, OWNER_TOWN) && GetTownByTile(tile) != t) {
|
||||
_grow_town_result = GROWTH_SUCCEED;
|
||||
} else if (_game_mode == GM_EDITOR) {
|
||||
} else if (IsTileOwner(tile, OWNER_NONE) && _game_mode == GM_EDITOR) {
|
||||
/* If we are in the SE, and this road-piece has no town owner yet, it just found an
|
||||
* owner :) (happy happy happy road now) */
|
||||
SetTileOwner(tile, OWNER_TOWN);
|
||||
|
Reference in New Issue
Block a user