(svn r2860) Fix some issues in the savegame/scenario list code:

-Fix: Sort the directories when making a scenario list
-Fix: Sort the directories when making a savegame list on Windows
-Fix: On OS/2 show the trailing \ if the current directory is a root directory
-Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609)
The rest is diff reduction between the 3 variants
This commit is contained in:
tron
2005-08-12 06:37:48 +00:00
parent 7e702e2d50
commit bdff0fa2d2
3 changed files with 67 additions and 46 deletions

28
unix.c
View File

@@ -103,7 +103,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
}
// Show subdirectories first
dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
snprintf(filename, lengthof(filename), "%s/%s",
@@ -138,7 +138,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
* .SV1 Transport Tycoon Deluxe (Patch) saved game
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@@ -193,6 +193,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
_fios_scn_path = malloc(MAX_PATH);
strcpy(_fios_scn_path, _path.scenario_dir);
}
_fios_path = _fios_scn_path;
// Parent directory, only if not of the type C:\.
@@ -204,7 +205,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
}
// Show subdirectories first
dir = opendir(_fios_path[0] ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
snprintf(filename, lengthof(filename), "%s/%s",
@@ -221,6 +222,14 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
closedir(dir);
}
{
/* XXX ugly global variables ... */
byte order = _savegame_sort_order;
_savegame_sort_order = 2; // sort ascending by name
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
_savegame_sort_order = order;
}
// this is where to start sorting
sort_start = _fios_count;
@@ -229,7 +238,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
* .SV0 Transport Tycoon Deluxe (Patch) scenario
* .SS0 Transport Tycoon Deluxe preset scenario
*/
dir = opendir(_fios_path[0] ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@@ -244,7 +253,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = sb.st_mtime;
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
*t = '\0'; // strip extension
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
@@ -286,13 +295,14 @@ char *FiosBrowseTo(const FiosItem *item)
switch (item->type) {
case FIOS_TYPE_PARENT:
s = strrchr(path, '/');
if (s != NULL) *s = '\0';
if (s != path)
s[0] = '\0';
else
s[1] = '\0';
break;
case FIOS_TYPE_DIR:
s = strchr(item->name, '/');
if (s != NULL) *s = '\0';
strcat(path, "/");
if (path[1] != '\0') strcat(path, "/");
strcat(path, item->name);
break;