(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()

-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
This commit is contained in:
skidd13
2007-11-25 15:35:25 +00:00
parent 2bf2be987d
commit bdc7fd2d76
13 changed files with 100 additions and 90 deletions

View File

@@ -543,7 +543,7 @@ static void TileLoopTreesDesert(TileIndex tile)
};
uint32 r = Random();
if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile);
if (Chance16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile);
break;
}
@@ -567,7 +567,7 @@ static void TileLoopTreesAlps(TileIndex tile)
} else {
if (GetTreeDensity(tile) == 3) {
uint32 r = Random();
if (CHANCE16I(1, 200, r)) {
if (Chance16I(1, 200, r)) {
SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);
}
}