forked from mirror/OpenTTD
(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class
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@@ -12,7 +12,7 @@
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#ifndef WIDGETS_TOOLBAR_WIDGET_H
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#define WIDGETS_TOOLBAR_WIDGET_H
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/** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */
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/** Widgets of the #MainToolbarWindow class. */
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enum ToolbarNormalWidgets {
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WID_TN_PAUSE, ///< Pause the game.
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WID_TN_FAST_FORWARD, ///< Fast forward the game.
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@@ -46,7 +46,7 @@ enum ToolbarNormalWidgets {
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WID_TN_END, ///< Helper for knowing the amount of widgets.
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};
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/** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */
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/** Widgets of the #ScenarioEditorToolbarWindow class. */
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enum ToolbarEditorWidgets {
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WID_TE_PAUSE, ///< Pause the game.
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WID_TE_FAST_FORWARD, ///< Fast forward the game.
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