(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'

-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
This commit is contained in:
truebrain
2009-01-13 01:46:46 +00:00
parent e6883c5cc7
commit bcbbf2c366
13 changed files with 84 additions and 73 deletions

View File

@@ -48,6 +48,7 @@ public:
friend class AIController;
friend class AIScanner;
friend class AIInstance;
friend class AIFileInfo;
Squirrel();
~Squirrel();