(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to

This commit is contained in:
smatz
2008-06-18 20:20:12 +00:00
parent 29985b768c
commit bc12e5453c

View File

@@ -292,7 +292,6 @@ int Blitter_32bppAnim::BufferSize(int width, int height)
void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
{
assert(!_screen_disable_anim);
assert(_screen.width == this->anim_buf_width && _screen.height == this->anim_buf_height);
/* Never repaint the transparency pixel */
if (start == 0) {
@@ -314,7 +313,7 @@ void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
dst++;
anim++;
}
dst += _screen.pitch - _screen.width;
dst += _screen.pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */