forked from mirror/OpenTTD
(svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location.
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@@ -7,6 +7,9 @@
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#include "debug.h"
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#include "functions.h"
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#include "macros.h"
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#include "variables.h"
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#include "landscape.h"
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#include "table/strings.h"
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#include "industry.h"
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#include "industry_map.h"
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#include "newgrf.h"
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@@ -14,6 +17,8 @@
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#include "newgrf_spritegroup.h"
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#include "newgrf_industries.h"
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#include "newgrf_commons.h"
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#include "newgrf_text.h"
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#include "newgrf_town.h"
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#include "date.h"
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/* Since the industry IDs defined by the GRF file don't necessarily correlate
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@@ -116,7 +121,7 @@ uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Indus
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uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
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{
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const Industry *industry = object->u.industry.ind;
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TileIndex tile = object->u.industry.tile;
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TileIndex tile = object->u.industry.tile;
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const IndustrySpec *indspec = GetIndustrySpec(industry->type);
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switch (variable) {
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@@ -130,8 +135,9 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
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return 0;
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}
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}
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/* TODO: somehow determine whether we're in water or not */
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case 0x43: return GetClosestWaterDistance(tile, true); // Manhattan distance of closes dry/water tile
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/* Manhattan distance of closes dry/water tile */
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case 0x43: return GetClosestWaterDistance(tile, (object->u.industry_location.spec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
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/* Get industry ID at offset param */
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case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, industry->xy), tile, industry);
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@@ -260,6 +266,84 @@ uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Indust
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return group->g.callback.result;
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}
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uint32 IndustryLocationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
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{
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TileIndex tile = object->u.industry_location.tile;
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if (object->scope == VSG_SCOPE_PARENT) {
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return TownGetVariable(variable, parameter, available, ClosestTownFromTile(tile, (uint)-1));
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}
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switch (variable) {
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case 0x62: // Land info of nearby tiles
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case 0x64: break; // Distance of nearest industry of given type
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/* Location where to build the industry */
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case 0x80: return tile;
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case 0x81: return GB(tile, 8, 8);
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/* Pointer to the town the industry is associated with */
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case 0x82: return ClosestTownFromTile(tile, (uint)-1)->index;
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case 0x83:
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case 0x84:
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case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
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/* Number of the layout */
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case 0x86: return object->u.industry_location.itspec_index;
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/* Ground type */
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case 0x87: return GetTerrainType(tile);
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/* Town zone */
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case 0x88: return GetTownRadiusGroup(ClosestTownFromTile(tile, (uint)-1), tile);
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/* Manhattan distance of the closest town */
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case 0x89: return min(DistanceManhattan(ClosestTownFromTile(tile, (uint)-1)->xy, tile), 255);
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/* Lowest height of the tile */
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case 0x8A: return GetTileZ(tile);
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/* Distance to the nearest water/land tile */
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case 0x8B: return GetClosestWaterDistance(tile, (object->u.industry_location.spec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
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/* Square of Euclidian distance from town */
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case 0x8D: return min(DistanceSquare(ClosestTownFromTile(tile, (uint)-1)->xy, tile), 65535);
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}
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DEBUG(grf, 1, "Unhandled industry property 0x%X", variable);
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*available = false;
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return (uint32)-1;
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}
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bool CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint itspec_index)
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{
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const IndustrySpec *indspec = GetIndustrySpec(type);
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ResolverObject object;
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const SpriteGroup *group;
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NewIndustryResolver(&object, tile, NULL);
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object.GetVariable = IndustryLocationGetVariable;
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object.callback = CBID_INDUSTRY_LOCATION;
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object.u.industry_location.tile = tile;
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object.u.industry_location.spec = indspec;
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object.u.industry_location.itspec_index = itspec_index;
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group = Resolve(GetIndustrySpec(type)->grf_prop.spritegroup, &object);
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if (group == NULL || group->type != SGT_CALLBACK) return false;
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switch (group->g.callback.result) {
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case 0x400: return true;
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case 0x401: _error_message = STR_0239_SITE_UNSUITABLE;
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case 0x402: _error_message = STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST;
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case 0x403: _error_message = STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT;
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default: _error_message = GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + group->g.callback.result);
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}
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return false;
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}
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static int32 DerefIndProd(uint field, bool use_register)
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{
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return use_register ? (int32)GetRegister(field) : field;
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