forked from mirror/OpenTTD
(svn r21235) -Codechange: Move Train::UpdateVisualEffect to the Vehicle class (Hirundo)
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@@ -365,8 +365,6 @@ struct Train : public GroundVehicle<Train, VEH_TRAIN> {
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protected: // These functions should not be called outside acceleration code.
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void UpdateVisualEffect(bool allow_power_change);
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/**
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* Allows to know the power value that this vehicle will use.
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* @return Power value from the engine in HP, or zero if the vehicle is not powered.
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