forked from mirror/OpenTTD
(svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
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@@ -167,16 +167,14 @@ static void DrawTile_Unmovable(TileInfo *ti)
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switch (GetUnmovableType(ti->tile)) {
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case UNMOVABLE_TRANSMITTER:
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case UNMOVABLE_LIGHTHOUSE: {
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const DrawTileUnmovableStruct* dtus;
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const DrawTileSeqStruct* dtu = &_draw_tile_transmitterlighthouse_data[GetUnmovableType(ti->tile)];
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
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DrawClearLandTile(ti, 2);
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dtus = &_draw_tile_unmovable_data[GetUnmovableType(ti->tile)];
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AddSortableSpriteToDraw(
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dtus->image, PAL_NONE, ti->x | dtus->subcoord_x, ti->y | dtus->subcoord_y,
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dtus->width, dtus->height, dtus->z_size, ti->z,
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dtu->image.sprite, PAL_NONE, ti->x | dtu->delta_x, ti->y | dtu->delta_y,
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dtu->size_x, dtu->size_y, dtu->size_z, ti->z,
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IsTransparencySet(TO_STRUCTURES)
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);
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break;
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