(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask

This commit is contained in:
Darkvater
2006-09-04 15:16:58 +00:00
parent a40d6951d1
commit b7f36808ac
6 changed files with 14 additions and 14 deletions

View File

@@ -1181,7 +1181,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_CREATE: {
uint16 window_type = w->window_number & VLW_FLAGS;
uint16 window_type = w->window_number & VLW_MASK;
vl->vehicle_type = GB(w->window_number, 11, 5);
w->caption_color = GB(w->window_number, 0, 8); // PlayerID
@@ -1248,7 +1248,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
int i;
const PlayerID owner = (PlayerID)w->caption_color;
const Player *p = GetPlayer(owner);
const uint16 window_type = w->window_number & VLW_FLAGS;
const uint16 window_type = w->window_number & VLW_MASK;
const StationID station = (window_type == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
const OrderID order = (window_type == VLW_SHARED_ORDERS) ? GB(w->window_number, 16, 16) : INVALID_ORDER;
@@ -1392,7 +1392,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
assert(vl->l.list_length != 0);
DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW). Nomatter which one it is, it's needed here */,
(w->window_number & VLW_FLAGS) | DEPOT_MASS_SEND | (_ctrl_pressed ? DEPOT_SERVICE : 0), NULL, CMD_SEND_TO_DEPOT(vl->vehicle_type));
(w->window_number & VLW_MASK) | DEPOT_MASS_SEND | (_ctrl_pressed ? DEPOT_SERVICE : 0), NULL, CMD_SEND_TO_DEPOT(vl->vehicle_type));
break;
case 10: // Right button
@@ -1417,7 +1417,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
if (--vl->l.resort_timer == 0) {
StationID station = ((w->window_number & VLW_FLAGS) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
StationID station = ((w->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
PlayerID owner = (PlayerID)w->caption_color;
DEBUG(misc, 1) ("Periodic resort %d list player %d station %d", vl->vehicle_type, owner, station);