forked from mirror/OpenTTD
(svn r7333) -Codechange: [win32] Extend the OTTD2FS and FS2OTTD functions to also accept conversions
into a predefined buffer insted of using the static (global) buffer. This is useful if the converted value will be used later on; no need to copy it somewhere else to save it. -CodeChange: [win32] Added appropiate macros WIDE_TO_MB_BUFFER, MB_TO_WIDE_BUFFER next to existing WIDE_TO_MB and MB_TO_WIDE that only do work when UNICODE is defined, saves #ifdefs all over the place
This commit is contained in:
77
win32.c
77
win32.c
@@ -368,14 +368,10 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM l
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switch (msg) {
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case WM_INITDIALOG: {
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#if defined(UNICODE)
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# define crash_msg crash_msgW
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TCHAR crash_msgW[8096];
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MultiByteToWideChar(CP_ACP, 0, _crash_msg, -1, crash_msgW, lengthof(crash_msgW));
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#else
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# define crash_msg _crash_msg
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wchar_t crash_msgW[8096];
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#endif
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SetDlgItemText(wnd, 10, _crash_desc);
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SetDlgItemText(wnd, 11, crash_msg);
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SetDlgItemText(wnd, 11, MB_TO_WIDE_BUFFER(_crash_msg, crash_msgW, lengthof(crash_msgW)));
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SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE);
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SetWndSize(wnd, -1);
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} return TRUE;
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@@ -917,7 +913,7 @@ void DeterminePaths(void)
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_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
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GetCurrentDirectoryW(MAX_PATH - 1, path);
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WideCharToMultiByte(CP_UTF8, 0, path, -1, cfg, MAX_PATH, NULL, NULL);
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convert_from_fs(path, cfg, MAX_PATH);
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cfg[0] = toupper(cfg[0]);
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s = strchr(cfg, '\0');
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@@ -1037,37 +1033,62 @@ int64 GetTS(void)
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return (__int64)(value * freq);
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}
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/** Convert from OpenTTD's encoding to that of the local environment
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* First convert from UTF8 to wide-char, then to local
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/** Convert from OpenTTD's encoding to that of the local environment in
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* UNICODE. OpenTTD encoding is UTF8, local is wide-char
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* @param name pointer to a valid string that will be converted
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* @return pointer to a new stringbuffer that contains the converted string */
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const wchar_t *OTTD2FS(const char *name)
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* @param utf16_buf pointer to a valid wide-char buffer that will receive the
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* converted string
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* @param buflen length in wide characters of the receiving buffer
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* @return pointer to utf16_buf. If conversion fails the string is of zero-length */
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wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen)
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{
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static wchar_t ucs2_buf[MAX_PATH];
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int len;
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len = MultiByteToWideChar(CP_UTF8, 0, name, -1, ucs2_buf, lengthof(ucs2_buf));
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int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, utf16_buf, buflen);
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if (len == 0) {
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DEBUG(misc, 0) ("[utf8] Error converting '%s'. Errno %d", name, GetLastError());
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return L"";
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utf16_buf[0] = '\0';
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}
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return (const wchar_t*)ucs2_buf;
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return utf16_buf;
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}
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/** Convert to OpenTTD's encoding from that of the local environment
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/** Convert from OpenTTD's encoding to that of the local environment in
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* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
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* The returned value's contents can only be guaranteed until the next call to
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* this function. So if the value is needed for anything else, use convert_from_fs
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* @param name pointer to a valid string that will be converted
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* @return pointer to a new stringbuffer that contains the converted string */
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* @return pointer to the converted string; if failed string is of zero-length */
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const wchar_t *OTTD2FS(const char *name)
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{
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static wchar_t utf16_buf[MAX_PATH];
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return convert_to_fs(name, utf16_buf, lengthof(utf16_buf));
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}
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/** Convert to OpenTTD's encoding from that of the local environment in
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* UNICODE. OpenTTD encoding is UTF8, local is wide-char
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* @param name pointer to a valid string that will be converted
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* @param utf8_buf pointer to a valid buffer that will receive the converted string
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* @param buflen length in characters of the receiving buffer
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* @return pointer to utf8_buf. If conversion fails the string is of zero-length */
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char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
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{
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int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
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if (len == 0) {
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DEBUG(misc, 0) ("[utf8] Error converting string. Errno %d", GetLastError());
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utf8_buf[0] = '\0';
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}
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return utf8_buf;
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}
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/** Convert to OpenTTD's encoding from that of the local environment in
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* UNICODE. OpenTTD encoding is UTF8, local is wide-char.
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* The returned value's contents can only be guaranteed until the next call to
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* this function. So if the value is needed for anything else, use convert_from_fs
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* @param name pointer to a valid string that will be converted
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* @return pointer to the converted string; if failed string is of zero-length */
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const char *FS2OTTD(const wchar_t *name)
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{
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static char utf8_buf[512];
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int len;
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len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, lengthof(utf8_buf), NULL, NULL);
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if (len == 0) {
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DEBUG(misc, 0) ("[utf8] Error converting string. Errno %d", GetLastError());
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return "";
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}
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return (const char*)utf8_buf;
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return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
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}
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