Codechange: Silence warnings about intentionally unused parameters.

This commit is contained in:
frosch
2023-09-16 22:20:53 +02:00
committed by frosch
parent df400ef84a
commit b6c8f301be
227 changed files with 972 additions and 1039 deletions

View File

@@ -155,9 +155,8 @@ Town::~Town()
/**
* Invalidating of the "nearest town cache" has to be done
* after removing item from the pool.
* @param index index of deleted item
*/
void Town::PostDestructor(size_t index)
void Town::PostDestructor(size_t)
{
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, TDIWD_FORCE_REBUILD);
UpdateNearestTownForRoadTiles(false);
@@ -306,7 +305,7 @@ static void DrawTile_Town(TileInfo *ti)
}
}
static int GetSlopePixelZ_Town(TileIndex tile, uint x, uint y, bool ground_vehicle)
static int GetSlopePixelZ_Town(TileIndex tile, uint, uint, bool)
{
return GetTileMaxPixelZ(tile);
}
@@ -800,13 +799,13 @@ static void GetTileDesc_Town(TileIndex tile, TileDesc *td)
td->owner[0] = OWNER_TOWN;
}
static TrackStatus GetTileTrackStatus_Town(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
static TrackStatus GetTileTrackStatus_Town(TileIndex, TransportType, uint, DiagDirection)
{
/* not used */
return 0;
}
static void ChangeTileOwner_Town(TileIndex tile, Owner old_owner, Owner new_owner)
static void ChangeTileOwner_Town(TileIndex, Owner, Owner)
{
/* not used */
}
@@ -2159,9 +2158,8 @@ static bool FindFurthestFromWater(TileIndex tile, void *user_data)
* CircularTileSearch callback; finds the nearest land tile
*
* @param tile Start looking from this tile
* @param user_data not used
*/
static bool FindNearestEmptyLand(TileIndex tile, void *user_data)
static bool FindNearestEmptyLand(TileIndex tile, void *)
{
return IsTileType(tile, MP_CLEAR);
}
@@ -2358,7 +2356,7 @@ static void MakeTownHouse(TileIndex t, Town *town, byte counter, byte stage, Hou
if (size & BUILDING_2_TILES_X) ClearMakeHouseTile(t + TileDiffXY(1, 0), town, counter, stage, ++type, random_bits);
if (size & BUILDING_HAS_4_TILES) ClearMakeHouseTile(t + TileDiffXY(1, 1), town, counter, stage, ++type, random_bits);
ForAllStationsAroundTiles(TileArea(t, (size & BUILDING_2_TILES_X) ? 2 : 1, (size & BUILDING_2_TILES_Y) ? 2 : 1), [town](Station *st, TileIndex tile) {
ForAllStationsAroundTiles(TileArea(t, (size & BUILDING_2_TILES_X) ? 2 : 1, (size & BUILDING_2_TILES_Y) ? 2 : 1), [town](Station *st, TileIndex) {
town->stations_near.insert(st);
return true;
});