forked from mirror/OpenTTD
Codechange: Silence warnings about intentionally unused parameters.
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@@ -103,7 +103,7 @@ static inline uint32_t GetVariable(const ResolverObject &object, ScopeResolver *
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* @param[out] available Set to false, in case the variable does not exist.
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* @return Value
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*/
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/* virtual */ uint32_t ScopeResolver::GetVariable(byte variable, uint32_t parameter, bool *available) const
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/* virtual */ uint32_t ScopeResolver::GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const
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{
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Debug(grf, 1, "Unhandled scope variable 0x{:X}", variable);
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*available = false;
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@@ -112,10 +112,8 @@ static inline uint32_t GetVariable(const ResolverObject &object, ScopeResolver *
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/**
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* Store a value into the persistent storage area (PSA). Default implementation does nothing (for newgrf classes without storage).
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* @param reg Position to store into.
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* @param value Value to store.
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*/
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/* virtual */ void ScopeResolver::StorePSA(uint reg, int32_t value) {}
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/* virtual */ void ScopeResolver::StorePSA(uint, int32_t) {}
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/**
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* Get the real sprites of the grf.
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@@ -132,11 +130,9 @@ static inline uint32_t GetVariable(const ResolverObject &object, ScopeResolver *
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/**
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* Get a resolver for the \a scope.
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* @param scope Scope to return.
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* @param relative Additional parameter for #VSG_SCOPE_RELATIVE.
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* @return The resolver for the requested scope.
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*/
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/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, byte relative)
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/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope, byte)
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{
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return &this->default_scope;
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}
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