(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)

This commit is contained in:
darkvater
2005-01-31 11:03:23 +00:00
parent 7bbcf5875c
commit b64c375f2f
8 changed files with 51 additions and 25 deletions

View File

@@ -808,8 +808,7 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
/* draw sorting criteria string */
DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
/* draw arrow pointing up/down for ascending/descending sorting */
DoDrawString(
vl->flags & VL_DESC ? "\xAA" : "\xA0", 69, 15, 0x10);
DoDrawString(vl->flags & VL_DESC ? "\xAA" : "\xA0", 69, 15, 0x10);
max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length);
for (i = w->vscroll.pos; i < max; ++i) {
@@ -846,6 +845,7 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
case 3: /* Flip sorting method ascending/descending */
vl->flags ^= VL_DESC;
vl->flags |= VL_RESORT;
_sorting.roadveh.order = !!(vl->flags & VL_DESC);
SetWindowDirty(w);
break;
@@ -906,18 +906,19 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
// value has changed -> resort
vl->flags |= VL_RESORT;
vl->sort_type = e->dropdown.index;
_sorting.roadveh.criteria = vl->sort_type;
// enable 'Sort By' if a sorter criteria is chosen
if (vl->sort_type != SORT_BY_UNSORTED)
w->disabled_state &= ~(1 << 3);
CLRBIT(w->disabled_state, 3);
}
SetWindowDirty(w);
break;
case WE_CREATE: /* set up resort timer */
vl->sort_list = NULL;
vl->flags = VL_REBUILD;
vl->sort_type = SORT_BY_UNSORTED;
vl->flags = VL_REBUILD | (_sorting.roadveh.order << (VL_DESC - 1));
vl->sort_type = _sorting.roadveh.criteria;
vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
break;
@@ -935,7 +936,6 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
}
break;
case WE_RESIZE:
/* Update the scroll + matrix */
w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_SMALL;