forked from mirror/OpenTTD
(svn r16795) -Fix [FS#3025]: houses wouldn't get build on the map edge.
This commit is contained in:
@@ -361,16 +361,6 @@ static inline DiagDirection GetRoadDepotDirection(TileIndex t)
|
||||
*/
|
||||
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
|
||||
|
||||
/**
|
||||
* Get the accessible track bits for the given tile.
|
||||
* Special behaviour:
|
||||
* - road depots: no track bits
|
||||
* - non-drive-through stations: no track bits
|
||||
* @param tile the tile to get the track bits for
|
||||
* @return the track bits for the given tile
|
||||
*/
|
||||
TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
|
||||
|
||||
/**
|
||||
* Return if the tile is a valid tile for a crossing.
|
||||
*
|
||||
|
Reference in New Issue
Block a user