(svn r16795) -Fix [FS#3025]: houses wouldn't get build on the map edge.

This commit is contained in:
rubidium
2009-07-12 09:39:30 +00:00
parent fff3bae83d
commit b5b743bcba
3 changed files with 16 additions and 35 deletions

View File

@@ -361,16 +361,6 @@ static inline DiagDirection GetRoadDepotDirection(TileIndex t)
*/
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
/**
* Get the accessible track bits for the given tile.
* Special behaviour:
* - road depots: no track bits
* - non-drive-through stations: no track bits
* @param tile the tile to get the track bits for
* @return the track bits for the given tile
*/
TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
/**
* Return if the tile is a valid tile for a crossing.
*