forked from mirror/OpenTTD
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
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@@ -100,7 +100,8 @@ public:
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NEWGRF = 1 << 1, ///< Scan for non-base sets.
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AI = 1 << 2, ///< Scan for AIs and its libraries.
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SCENARIO = 1 << 3, ///< Scan for scenarios and heightmaps.
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ALL = BASESET | NEWGRF | AI | SCENARIO, ///< Scan for everything.
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GAME = 1 << 4, ///< Scan for game scripts.
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ALL = BASESET | NEWGRF | AI | SCENARIO | GAME, ///< Scan for everything.
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};
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/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = NULL);
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