forked from mirror/OpenTTD
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
This commit is contained in:
@@ -260,7 +260,7 @@ static void IndustryDrawTileProc1(TileInfo *ti)
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const DrawIndustrySpec1Struct *d;
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uint32 image;
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if (!(_m[ti->tile].owner & 0x80))
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if (!(_m[ti->tile].m1 & 0x80))
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return;
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d = &_draw_industry_spec1[_m[ti->tile].m3];
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@@ -279,7 +279,7 @@ static void IndustryDrawTileProc2(TileInfo *ti)
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{
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int x = 0;
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if (_m[ti->tile].owner & 0x80) {
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if (_m[ti->tile].m1 & 0x80) {
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x = _industry_anim_offs[_m[ti->tile].m3];
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if ( (byte)x == 0xFF)
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x = 0;
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@@ -291,7 +291,7 @@ static void IndustryDrawTileProc2(TileInfo *ti)
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static void IndustryDrawTileProc3(TileInfo *ti)
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{
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if (_m[ti->tile].owner & 0x80) {
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if (_m[ti->tile].m1 & 0x80) {
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AddChildSpriteScreen(0x128B, 5,
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_industry_anim_offs_2[_m[ti->tile].m3]);
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}
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@@ -318,7 +318,7 @@ static void IndustryDrawTileProc4(TileInfo *ti)
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static void DrawCoalPlantSparkles(TileInfo *ti)
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{
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int image = _m[ti->tile].owner;
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int image = _m[ti->tile].m1;
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if (image & 0x80) {
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image = GB(image, 2, 5);
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if (image != 0 && image < 7) {
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@@ -351,7 +351,7 @@ static void DrawTile_Industry(TileInfo *ti)
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ormod = (ind->color_map+0x307) << PALETTE_SPRITE_START;
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/* Retrieve pointer to the draw industry tile struct */
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dits = &_industry_draw_tile_data[(ti->map5<<2) | (_m[ti->tile].owner&3)];
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dits = &_industry_draw_tile_data[(ti->map5 << 2) | (_m[ti->tile].m1 & 3)];
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image = dits->sprite_1;
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if (image & PALETTE_MODIFIER_COLOR && (image & PALETTE_SPRITE_MASK) == 0)
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@@ -427,7 +427,7 @@ static void GetTileDesc_Industry(TileIndex tile, TileDesc *td)
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td->owner = i->owner;
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td->str = STR_4802_COAL_MINE + i->type;
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if ((_m[tile].owner & 0x80) == 0) {
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if ((_m[tile].m1 & 0x80) == 0) {
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SetDParamX(td->dparam, 0, td->str);
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td->str = STR_2058_UNDER_CONSTRUCTION;
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}
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@@ -486,8 +486,8 @@ static void TransportIndustryGoods(TileIndex tile)
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am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[0], cw);
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i->last_mo_transported[0] += am;
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if (am != 0 && (m5 = _industry_produce_map5[_m[tile].m5]) != 0xFF) {
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_m[tile].m1 = 0x80;
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_m[tile].m5 = m5;
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_m[tile].owner = 0x80;
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MarkTileDirtyByTile(tile);
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}
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}
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@@ -566,12 +566,12 @@ static void AnimateTile_Industry(TileIndex tile)
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// Sparks on a coal plant
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case 10:
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if ((_tick_counter & 3) == 0) {
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m = _m[tile].owner;
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m = _m[tile].m1;
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if ((m & (31<<2)) == (6 << 2)) {
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_m[tile].owner = m&~(31<<2);
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_m[tile].m1 = m&~(31<<2);
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DeleteAnimatedTile(tile);
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} else {
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_m[tile].owner = m + (1<<2);
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_m[tile].m1 = m + (1<<2);
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MarkTileDirtyByTile(tile);
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}
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}
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@@ -612,16 +612,16 @@ static void AnimateTile_Industry(TileIndex tile)
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case 30: case 31: case 32:
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if ((_tick_counter & 7) == 0) {
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bool b = CHANCE16(1,7);
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m = _m[tile].owner;
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m = _m[tile].m1;
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m = (m & 3) + 1;
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n = _m[tile].m5;
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if (m == 4 && (m=0,++n) == 32+1 && (n=30,b)) {
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_m[tile].owner = 0x83;
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_m[tile].m1 = 0x83;
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_m[tile].m5 = 29;
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DeleteAnimatedTile(tile);
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} else {
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_m[tile].m1 = (_m[tile].m1 & ~3) | m;
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_m[tile].m5 = n;
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_m[tile].owner = (_m[tile].owner & ~3) | m;
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MarkTileDirtyByTile(tile);
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}
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}
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@@ -637,8 +637,8 @@ static void AnimateTile_Industry(TileIndex tile)
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if (state < 0x1A0) {
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if (state < 0x20 || state >= 0x180) {
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if (! (_m[tile].owner & 0x40)) {
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_m[tile].owner |= 0x40;
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if (!(_m[tile].m1 & 0x40)) {
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_m[tile].m1 |= 0x40;
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SndPlayTileFx(SND_0B_MINING_MACHINERY, tile);
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}
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if (state & 7)
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@@ -647,9 +647,9 @@ static void AnimateTile_Industry(TileIndex tile)
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if (state & 3)
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return;
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}
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m = (_m[tile].owner + 1) | 0x40;
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m = (_m[tile].m1 + 1) | 0x40;
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if (m > 0xC2) m = 0xC0;
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_m[tile].owner = m;
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_m[tile].m1 = m;
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MarkTileDirtyByTile(tile);
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} else if (state >= 0x200 && state < 0x3A0) {
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int i;
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@@ -657,9 +657,9 @@ static void AnimateTile_Industry(TileIndex tile)
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if (state & i)
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return;
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m = (_m[tile].owner & 0xBF) - 1;
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m = (_m[tile].m1 & 0xBF) - 1;
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if (m < 0x80) m = 0x82;
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_m[tile].owner = m;
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_m[tile].m1 = m;
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MarkTileDirtyByTile(tile);
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}
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} break;
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@@ -678,17 +678,17 @@ static void MakeIndustryTileBigger(TileIndex tile, byte size)
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byte b = (byte)((size + (1<<2)) & (3<<2));
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if (b != 0) {
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_m[tile].owner = b | (size & 3);
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_m[tile].m1 = b | (size & 3);
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return;
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}
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size = (size + 1) & 3;
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if (size == 3) size |= 0x80;
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_m[tile].owner = size | b;
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_m[tile].m1 = size | b;
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MarkTileDirtyByTile(tile);
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if (!(_m[tile].owner & 0x80))
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if (!(_m[tile].m1 & 0x80))
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return;
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switch(_m[tile].m5) {
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@@ -745,8 +745,8 @@ static void TileLoop_Industry(TileIndex tile)
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{
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byte n;
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if (!(_m[tile].owner & 0x80)) {
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MakeIndustryTileBigger(tile, _m[tile].owner);
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if (!(_m[tile].m1 & 0x80)) {
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MakeIndustryTileBigger(tile, _m[tile].m1);
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return;
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}
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@@ -757,14 +757,14 @@ static void TileLoop_Industry(TileIndex tile)
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n = _industry_map5_animation_next[_m[tile].m5];
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if (n != 255) {
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_m[tile].m1 = 0;
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_m[tile].m5 = n;
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_m[tile].owner = 0;
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MarkTileDirtyByTile(tile);
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return;
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}
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#define SET_AND_ANIMATE(tile,a,b) { _m[tile].m5=a; _m[tile].owner=b; AddAnimatedTile(tile); }
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#define SET_AND_UNANIMATE(tile,a,b) { _m[tile].m5=a; _m[tile].owner=b; DeleteAnimatedTile(tile); }
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#define SET_AND_ANIMATE(tile, a, b) { _m[tile].m5 = a; _m[tile].m1 = b; AddAnimatedTile(tile); }
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#define SET_AND_UNANIMATE(tile, a, b) { _m[tile].m5 = a; _m[tile].m1 = b; DeleteAnimatedTile(tile); }
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switch(_m[tile].m5) {
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case 0x18: // coast line at oilrigs
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@@ -1032,7 +1032,7 @@ static void ChopLumberMillTrees(Industry *i)
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TileIndex tile = i->xy;
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int dir, a, j;
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if ((_m[tile].owner & 0x80) == 0)
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if ((_m[tile].m1 & 0x80) == 0)
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return;
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/* search outwards as a rectangular spiral */
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@@ -1525,7 +1525,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
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SetTileType(cur_tile, MP_INDUSTRY);
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_m[cur_tile].m5 = it->map5;
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_m[cur_tile].m2 = i->index;
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_m[cur_tile].owner = _generating_world ? 0x1E : 0; /* maturity */
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_m[cur_tile].m1 = _generating_world ? 0x1E : 0; /* maturity */
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}
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} while ((++it)->ti.x != -0x80);
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