forked from mirror/OpenTTD
(svn r25848) -Codechange: Refactor check for if a tile is not an edge tile to new IsInnerTile method (cirdan, LordAro)
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@@ -364,8 +364,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
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SetTileHeight(tile, map[img_row * img_width + img_col] / 16);
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}
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/* Only clear the tiles within the map area. */
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if (TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY() &&
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(!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0))) {
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if (IsInnerTile(tile)) {
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MakeClear(tile, CLEAR_GRASS, 3);
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}
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}
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