(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements

This commit is contained in:
celestar
2005-07-05 17:47:10 +00:00
parent 7b39e32c93
commit b29556e6b5
4 changed files with 9 additions and 9 deletions

View File

@@ -360,7 +360,7 @@ void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z)
ts = (TileSpriteToDraw*)vd->spritelist_mem;
if ((byte*)ts >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem\n");
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
@@ -432,7 +432,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
ps = (ParentSpriteToDraw*)vd->spritelist_mem;
if ((byte*)ps >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem\n");
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
if (vd->parent_list >= vd->eof_parent_list) {
@@ -442,7 +442,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
// parent_list somewhere below to a higher number.
// This can not really hurt you, it just gives some black
// spots on the screen ;)
DEBUG(misc, 0) ("Out of sprite mem (parent_list)\n");
DEBUG(misc, 0) ("Out of sprite mem (parent_list)");
return;
}
@@ -498,7 +498,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
cs = (ChildScreenSpriteToDraw*) vd->spritelist_mem;
if ((byte*)cs >= vd->eof_spritelist_mem) {
DEBUG(misc,0) ("Out of sprite mem\n");
DEBUG(misc, 0) ("Out of sprite mem");
return;
}
@@ -524,7 +524,7 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
ss = (StringSpriteToDraw*)vd->spritelist_mem;
if ((byte*)ss >= vd->eof_spritelist_mem) {
DEBUG(misc, 0) ("Out of sprite mem\n");
DEBUG(misc, 0) ("Out of sprite mem");
return NULL;
}