(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).

This commit is contained in:
Darkvater
2006-10-15 17:01:19 +00:00
parent 5a1ee9e02b
commit b2110cbaed
7 changed files with 7 additions and 67 deletions

View File

@@ -340,13 +340,6 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
if (index == _network_own_client_index) {
_network_playas = playas;
/* Are we a ai-network-client? Are we not joining as a SPECTATOR (playas == 0, means SPECTATOR) */
if (_ai.network_client && playas != 0) {
if (_ai.network_playas == PLAYER_SPECTATOR)
AI_StartNewAI(playas - 1);
_ai.network_playas = playas - 1;
}
}
ci = NetworkFindClientInfoFromIndex(index);
@@ -540,17 +533,6 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
_patches.autorenew_money = GetPlayer(_local_player)->engine_renew_money;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
}
/* Check if we are an ai-network-client, and if so, disable GUI */
if (_ai.network_client) {
_ai.network_playas = _local_player;
_local_player = PLAYER_SPECTATOR;
if (_ai.network_playas != PLAYER_SPECTATOR) {
/* If we didn't join the game as a spectator, activate the AI */
AI_StartNewAI(_ai.network_playas);
}
}
}
return NETWORK_RECV_STATUS_OKAY;