forked from mirror/OpenTTD
(svn r21499) -Add: diagonal tile iterator. Based on patch by fonsinchen
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@@ -73,11 +73,12 @@ protected:
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{
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}
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public:
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/** Some compilers really like this. */
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virtual ~TileIterator()
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{
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}
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public:
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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@@ -128,6 +129,27 @@ public:
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}
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};
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/** Iterator to iterate over a diagonal area of the map. */
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class DiagonalTileIterator : public TileIterator {
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private:
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uint base_x, base_y; ///< The base tile x and y coordinates from where the iterating happens.
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int a_cur, b_cur; ///< The current (rotated) x and y coordinates of the iteration.
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int a_max, b_max; ///< The (rotated) x and y coordinates of the end of the iteration.
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public:
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/**
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* Construct the iterator.
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* @param begin Tile from where to begin iterating.
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* @param end Tile where to end the iterating.
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*/
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DiagonalTileIterator(TileIndex begin, TileIndex end);
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/**
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* Move ourselves to the next tile in the rectange on the map.
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*/
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TileIterator& operator ++();
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};
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/**
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* A loop which iterates over the tiles of a TileArea.
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* @param var The name of the variable which contains the current tile.
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