forked from mirror/OpenTTD
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
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@@ -289,12 +289,6 @@ void AfterLoadVehicles(bool part_of_load)
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}
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}
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}
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/* In some old savegames there might be some "crap" stored. */
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if (IsSavegameVersionBefore(160) && !v->IsPrimaryVehicle()) {
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v->current_order.Free();
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v->unitnumber = 0;
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}
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}
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}
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@@ -336,6 +330,16 @@ void AfterLoadVehicles(bool part_of_load)
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}
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}
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}
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if (IsSavegameVersionBefore(160)) {
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/* In some old savegames there might be some "crap" stored. */
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FOR_ALL_VEHICLES(v) {
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if (!v->IsPrimaryVehicle()) {
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v->current_order.Free();
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v->unitnumber = 0;
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}
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}
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}
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}
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CheckValidVehicles();
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