forked from mirror/OpenTTD
(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
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@@ -34,7 +34,7 @@ typedef enum VehicleTrigger {
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} VehicleTrigger;
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void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
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void SetCustomEngineName(EngineID engine, const char *name);
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void SetCustomEngineName(EngineID engine, StringID name);
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StringID GetCustomEngineName(EngineID engine);
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void UnloadWagonOverrides(void);
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