(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name

translations now work.
This commit is contained in:
2006-04-21 07:06:31 +00:00
parent 3660fab10a
commit ae94d7b26f
3 changed files with 9 additions and 14 deletions

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@@ -34,7 +34,7 @@ typedef enum VehicleTrigger {
} VehicleTrigger;
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
void SetCustomEngineName(EngineID engine, const char *name);
void SetCustomEngineName(EngineID engine, StringID name);
StringID GetCustomEngineName(EngineID engine);
void UnloadWagonOverrides(void);