forked from mirror/OpenTTD
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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@@ -174,11 +174,11 @@ int AiNew_Build_RoutePart(Player *p, Ai_PathFinderInfo *PathFinderInfo, byte fla
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if (old_dir != -1 && old_dir != dir) break;
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old_dir = dir;
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// There is already some road, and it is a bridge.. don't build!!!
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if (!IS_TILETYPE(route[part], MP_TUNNELBRIDGE)) {
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if (!IsTileType(route[part], MP_TUNNELBRIDGE)) {
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// Build the tile
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res = DoCommandByTile(route[part], dir, 0, flag | DC_NO_WATER, CMD_BUILD_ROAD);
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// Currently, we ignore CMD_ERRORs!
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if (res == CMD_ERROR && flag == DC_EXEC && !IS_TILETYPE(route[part], MP_STREET) && !EnsureNoVehicle(route[part])) {
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if (res == CMD_ERROR && flag == DC_EXEC && !IsTileType(route[part], MP_STREET) && !EnsureNoVehicle(route[part])) {
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// Problem.. let's just abort it all!
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DEBUG(ai,0)("Darn, the route could not be builded.. aborting!");
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p->ainew.state = AI_STATE_NOTHING;
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