forked from mirror/OpenTTD
Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880)
This commit is contained in:
@@ -437,7 +437,9 @@ bool RiverModifyDesertZone(TileIndex tile, void *)
|
||||
* @param tile end tile of stretch-dragging
|
||||
* @param flags type of operation
|
||||
* @param p1 start tile of stretch-dragging
|
||||
* @param p2 waterclass to build. sea and river can only be built in scenario editor
|
||||
* @param p2 various bitstuffed data
|
||||
* bits 0-1: waterclass to build. sea and river can only be built in scenario editor
|
||||
* bit 2: Whether to use the Orthogonal (0) or Diagonal (1) iterator.
|
||||
* @param text unused
|
||||
* @return the cost of this operation or an error
|
||||
*/
|
||||
@@ -449,13 +451,23 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
/* Outside of the editor you can only build canals, not oceans */
|
||||
if (wc != WATER_CLASS_CANAL && _game_mode != GM_EDITOR) return CMD_ERROR;
|
||||
|
||||
TileArea ta(tile, p1);
|
||||
|
||||
/* Outside the editor you can only drag canals, and not areas */
|
||||
if (_game_mode != GM_EDITOR && ta.w != 1 && ta.h != 1) return CMD_ERROR;
|
||||
if (_game_mode != GM_EDITOR) {
|
||||
TileArea ta(tile, p1);
|
||||
if (ta.w != 1 && ta.h != 1) return CMD_ERROR;
|
||||
}
|
||||
|
||||
CommandCost cost(EXPENSES_CONSTRUCTION);
|
||||
TILE_AREA_LOOP(tile, ta) {
|
||||
|
||||
std::unique_ptr<TileIterator> iter;
|
||||
if (HasBit(p2, 2)) {
|
||||
iter = std::make_unique<DiagonalTileIterator>(tile, p1);
|
||||
} else {
|
||||
iter = std::make_unique<OrthogonalTileIterator>(tile, p1);
|
||||
}
|
||||
|
||||
for (; *iter != INVALID_TILE; ++(*iter)) {
|
||||
TileIndex tile = *iter;
|
||||
CommandCost ret;
|
||||
|
||||
Slope slope = GetTileSlope(tile);
|
||||
|
Reference in New Issue
Block a user