Codechange: Rename *Railtype* to *RailType* for consistency. (#11287)

This commit is contained in:
2023-09-11 09:55:12 +01:00
committed by GitHub
parent a0b2f28f9c
commit acd7d3c913
25 changed files with 90 additions and 90 deletions

View File

@@ -78,7 +78,7 @@ uint32_t RailTypeResolverObject::GetDebugID() const
* @param param1 Extra parameter (first parameter of the callback, except railtypes do not have callbacks).
* @param param2 Extra parameter (second parameter of the callback, except railtypes do not have callbacks).
*/
RailTypeResolverObject::RailTypeResolverObject(const RailtypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32_t param1, uint32_t param2)
RailTypeResolverObject::RailTypeResolverObject(const RailTypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32_t param1, uint32_t param2)
: ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), railtype_scope(*this, rti, tile, context)
{
this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr;
@@ -93,7 +93,7 @@ RailTypeResolverObject::RailTypeResolverObject(const RailtypeInfo *rti, TileInde
* @param[out] num_results If not nullptr, return the number of sprites in the spriteset.
* @return The sprite to draw.
*/
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
{
assert(rtsg < RTSG_END);
@@ -118,7 +118,7 @@ SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSp
* @param gui Is the sprite being used on the map or in the GUI?
* @return The sprite to draw.
*/
SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui)
SpriteID GetCustomSignalSprite(const RailTypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui)
{
if (rti->group[RTSG_SIGNALS] == nullptr) return 0;