(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.

This commit is contained in:
rubidium
2007-08-27 21:33:26 +00:00
parent 5ce935c6eb
commit ac838de385
3 changed files with 9 additions and 6 deletions

View File

@@ -76,15 +76,17 @@ static inline uint GetGroupArraySize(void)
* @param id_e The EngineID of the engine to count
* @return The number of engines with EngineID id_e in the group
*/
static inline uint GetGroupNumEngines(GroupID id_g, EngineID id_e)
static inline uint GetGroupNumEngines(PlayerID p, GroupID id_g, EngineID id_e)
{
if (IsValidGroupID(id_g)) return GetGroup(id_g)->num_engines[id_e];
uint num = GetPlayer(_local_player)->num_engines[id_e];
uint num = GetPlayer(p)->num_engines[id_e];
if (!IsDefaultGroupID(id_g)) return num;
const Group *g;
FOR_ALL_GROUPS(g) num -= g->num_engines[id_e];
FOR_ALL_GROUPS(g) {
if (g->owner == p) num -= g->num_engines[id_e];
}
return num;
}