(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read

This commit is contained in:
tron
2005-07-20 15:29:28 +00:00
parent f432314fa9
commit ac66e3e28f
23 changed files with 130 additions and 128 deletions

View File

@@ -1534,15 +1534,16 @@ static void AiStateWantNewRoute(Player *p)
static bool AiCheckTrackResources(TileIndex tile, const AiDefaultBlockData *p, byte cargo)
{
uint values[NUM_CARGO];
int w,h;
int rad;
for(;p->mode != 4;p++) if (p->mode == 1) {
TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
uint w;
uint h;
w = ((p->attr>>1) & 7);
h = ((p->attr>>4) & 7);
if (p->attr&1) intswap(w, h);
w = GB(p->attr, 1, 3);
h = GB(p->attr, 4, 3);
if (p->attr & 1) uintswap(w, h);
if (_patches.modified_catchment) {