forked from mirror/OpenTTD
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
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9
ai_old.c
9
ai_old.c
@@ -1534,15 +1534,16 @@ static void AiStateWantNewRoute(Player *p)
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static bool AiCheckTrackResources(TileIndex tile, const AiDefaultBlockData *p, byte cargo)
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{
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uint values[NUM_CARGO];
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int w,h;
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int rad;
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for(;p->mode != 4;p++) if (p->mode == 1) {
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TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
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uint w;
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uint h;
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w = ((p->attr>>1) & 7);
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h = ((p->attr>>4) & 7);
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if (p->attr&1) intswap(w, h);
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w = GB(p->attr, 1, 3);
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h = GB(p->attr, 4, 3);
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if (p->attr & 1) uintswap(w, h);
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if (_patches.modified_catchment) {
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