forked from mirror/OpenTTD
(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -33,7 +33,7 @@
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "variables.h"
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#include "player.h"
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#include "player_func.h"
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static Vehicle *FindFloodableVehicleOnTile(TileIndex tile);
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