forked from mirror/OpenTTD
(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -10,7 +10,8 @@
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#include "landscape.h"
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#include "command_func.h"
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#include "viewport_func.h"
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#include "player.h"
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#include "player_func.h"
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#include "player_base.h"
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#include "gui.h"
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#include "station.h"
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#include "town.h"
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@@ -26,6 +27,7 @@
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#include "functions.h"
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#include "window_func.h"
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#include "vehicle_func.h"
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#include "player_gui.h"
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/** Destroy a HQ.
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* During normal gameplay you can only implicitely destroy a HQ when you are
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