forked from mirror/OpenTTD
(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -5,7 +5,6 @@
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#include "bridge_map.h"
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#include "heightmap.h"
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#include "clear_map.h"
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#include "player.h"
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#include "spritecache.h"
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#include "table/sprites.h"
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#include <stdarg.h>
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