forked from mirror/OpenTTD
(svn r7048) -Cleanup: DEBUG doesn't need a newline character, use DEBUG instead of printf and the
verb is build/built/built not build/*/build or build/*/builded.
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@@ -641,7 +641,7 @@ static void StartScenario(void)
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// invalid type
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if (_file_to_saveload.mode == SL_INVALID) {
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printf("Savegame is obsolete or invalid format: %s\n", _file_to_saveload.name);
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DEBUG(misc, 0) ("[Sl] Savegame is obsolete or invalid format: %s", _file_to_saveload.name);
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ShowErrorMessage(INVALID_STRING_ID, STR_4009_GAME_LOAD_FAILED, 0, 0);
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_game_mode = GM_MENU;
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return;
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