forked from mirror/OpenTTD
(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
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2
sprite.h
2
sprite.h
@@ -162,4 +162,6 @@ SpriteGroup *EvalRandomizedSpriteGroup(const RandomizedSpriteGroup *rsg, byte ra
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* (then they are |ed to @waiting_triggers instead). */
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byte RandomizedSpriteGroupTriggeredBits(const RandomizedSpriteGroup *rsg, byte triggers, byte *waiting_triggers);
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void UnloadSpriteGroup(SpriteGroup **group_ptr);
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#endif /* SPRITE_H */
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