(svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.

This commit is contained in:
2010-01-04 02:32:36 +00:00
parent 5ab64809fe
commit abb147d974
7 changed files with 30 additions and 8 deletions

View File

@@ -221,6 +221,8 @@ static bool CreateMainSurface(uint w, uint h)
_cursor.pos.x = mouse_x;
_cursor.pos.y = mouse_y;
BlitterFactoryBase::GetCurrentBlitter()->PostResize();
InitPalette();
char caption[32];