(svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner

This commit is contained in:
glx
2007-12-19 02:41:25 +00:00
parent b8196d36e7
commit a9dafdff48
3 changed files with 3 additions and 2 deletions

View File

@@ -8,6 +8,7 @@
void TileLoop_Water(TileIndex tile);
void DrawShipDepotSprite(int x, int y, int image);
void DrawCanalWater(TileIndex tile);
void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o);
void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);
#endif /* WATER_H */