forked from mirror/OpenTTD
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing. -Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
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@@ -690,7 +690,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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case 0x0A: return v->current_order.MapOldOrder();
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case 0x0B: return v->current_order.GetDestination();
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case 0x0C: return v->GetNumOrders();
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case 0x0D: return v->cur_order_index;
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case 0x0D: return v->cur_real_order_index;
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case 0x10:
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case 0x11: {
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uint ticks;
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