forked from mirror/OpenTTD
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :) -Fix: fixed some GUI-glitches and flaws along the way
This commit is contained in:
79
window.h
79
window.h
@@ -9,8 +9,52 @@ typedef union WindowEvent WindowEvent;
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typedef void WindowProc(Window *w, WindowEvent *e);
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/* How the resize system works:
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First, you need to add a WWT_RESIZEBOX to the widgets, and you need
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to add the flag WDF_RESIZABLE to the window. Now the window is ready
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to resize itself.
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As you may have noticed, all widgets have a RESIZE_XXX in their line.
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This lines controls how the widgets behave on resize. RESIZE_NONE means
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it doesn't do anything. Any other option let's one of the borders
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move with the changed width/height. So if a widget has
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RESIZE_RIGHT, and the window is made 5 pixels wider by the user,
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the right of the window will also be made 5 pixels wider.
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Now, what if you want to clamp a widget to the bottom? Give it the flag
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RESIZE_TB. This is RESIZE_TOP + RESIZE_BOTTOM. Now if the window gets
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5 pixels bigger, both the top and bottom gets 5 bigger, so the whole
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widgets moves downwards without resizing, and appears to be clamped
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to the bottom. Nice aint it?
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You should know one more thing about this system. Most windows can't
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handle an increase of 1 pixel. So there is a step function, which
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let the windowsize only be changed by X pixels. You configure this
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after making the window, like this:
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w->resize.step_height = 10;
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Now the window will only change in height in steps of 10.
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You can also give a minimum width and height. The default value is
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the default height/width of the window itself. You can change this
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AFTER window-creation, with:
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w->resize.width or w->resize.height.
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That was all.. good luck, and enjoy :) -- TrueLight */
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enum {
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RESIZE_NONE = 0,
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RESIZE_LEFT = 1,
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RESIZE_RIGHT = 2,
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RESIZE_TOP = 4,
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RESIZE_BOTTOM = 8,
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RESIZE_LR = RESIZE_LEFT | RESIZE_RIGHT,
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RESIZE_RB = RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_TB = RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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};
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typedef struct Widget {
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byte type;
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byte resize_flag;
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byte color;
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uint16 left, right, top, bottom;
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uint16 unkA;
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@@ -39,6 +83,12 @@ union WindowEvent {
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int widget;
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} dragdrop;
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struct {
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byte event;
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Point size;
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Point diff;
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} sizing;
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struct {
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byte event;
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byte *str;
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@@ -163,6 +213,7 @@ enum {
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WDF_RESTORE_DPARAM = 8, /* when drawing widgets, restore the dparam so all widgets recieve the same set of them */
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WDF_UNCLICK_BUTTONS=16, /* Unclick buttons when the window event times out */
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WDF_STICKY_BUTTON =32, /* Set window to sticky mode; they are not closed unless closed with 'X' (widget 2) */
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WDF_RESIZABLE =64, /* A window can be resized */
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};
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/* can be used as x or y coordinates to cause a specific placement */
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@@ -192,22 +243,32 @@ typedef struct {
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uint16 count, cap, pos;
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} Scrollbar;
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typedef struct {
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uint width; /* Minimum width and height */
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uint height;
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uint step_width; /* In how big steps the width and height go */
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uint step_height;
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} ResizeInfo;
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struct Window {
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uint16 flags4;
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WindowClass window_class;
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WindowNumber window_number;
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int left,top;
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int width,height;
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int left, top;
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int width, height;
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Scrollbar hscroll, vscroll, vscroll2;
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ResizeInfo resize;
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byte caption_color;
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uint32 click_state, disabled_state, hidden_state;
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WindowProc *wndproc;
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ViewPort *viewport;
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const Widget *widget;
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const Widget *original_widget;
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Widget *widget;
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//const WindowDesc *desc;
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uint32 desc_flags;
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@@ -347,6 +408,7 @@ enum WindowEvents {
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WE_CREATE = 19,
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WE_MOUSEOVER = 20,
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WE_ON_EDIT_TEXT_CANCEL = 21,
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WE_RESIZE = 22,
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};
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@@ -377,7 +439,8 @@ enum WindowWidgetTypes {
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WWT_HSCROLLBAR = 11,
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WWT_STICKYBOX = 12,
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WWT_SCROLL2BAR = 13, /* 2nd vertical scrollbar*/
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WWT_LAST = 14, /* Last Item. use WIDGETS_END to fill up padding!! */
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WWT_RESIZEBOX = 14,
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WWT_LAST = 15, /* Last Item. use WIDGETS_END to fill up padding!! */
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WWT_MASK = 31,
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@@ -386,7 +449,7 @@ enum WindowWidgetTypes {
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WWT_NODISTXTBTN = WWT_TEXTBTN | WWB_NODISBUTTON,
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};
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#define WIDGETS_END WWT_LAST, 0, 0, 0, 0, 0, 0, STR_NULL
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#define WIDGETS_END WWT_LAST, RESIZE_NONE, 0, 0, 0, 0, 0, 0, STR_NULL
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enum WindowFlags {
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WF_TIMEOUT_SHL = 0,
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@@ -398,7 +461,7 @@ enum WindowFlags {
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WF_HSCROLL = 1 << 7,
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WF_SIZING = 1 << 8,
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WF_STICKY = 1 << 9,
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WF_DISABLE_VP_SCROLL = 1 << 10,
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WF_WHITE_BORDER_ONE = 1 << 11,
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@@ -427,6 +490,10 @@ Window *StartWindowDrag(Window *w);
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Window *StartWindowSizing(Window *w);
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Window *FindWindowFromPt(int x, int y);
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bool IsWindowOfPrototype(Window *w, const Widget *widget);
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void AssignWidgetToWindow(Window *w, const Widget *widget);
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/* Use this function to save the current widget to be the global default */
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void MakeWindowWidgetDefault(Window *w);
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Window *AllocateWindow(
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int x,
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int y,
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