forked from mirror/OpenTTD
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
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@@ -31,7 +31,7 @@
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*/
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void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
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{
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uint y_offset = v->HasArticulatedPart() ? UnScaleByZoom(4 * 15, ZOOM_LVL_GUI) : 0; // Draw the first line below the sprite of an articulated RV instead of after it.
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uint y_offset = v->HasArticulatedPart() ? ScaleGUITrad(15) : 0; // Draw the first line below the sprite of an articulated RV instead of after it.
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StringID str;
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Money feeder_share = 0;
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@@ -137,7 +137,7 @@ void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID se
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DrawPixelInfo tmp_dpi, *old_dpi;
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int max_width = right - left + 1;
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if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, UnScaleByZoom(4 * 14, ZOOM_LVL_GUI))) return;
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if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, ScaleGUITrad(14))) return;
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old_dpi = _cur_dpi;
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_cur_dpi = &tmp_dpi;
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@@ -149,14 +149,14 @@ void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID se
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if (rtl ? px + width > 0 : px - width < max_width) {
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PaletteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
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DrawSprite(u->GetImage(dir, image_type), pal, px + (rtl ? -offset.x : offset.x), UnScaleByZoom(4 * 6, ZOOM_LVL_GUI) + offset.y);
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DrawSprite(u->GetImage(dir, image_type), pal, px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y);
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}
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px += rtl ? -width : width;
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}
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if (v->index == selection) {
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DrawFrameRect((rtl ? px : 0), 0, (rtl ? max_width : px) - 1, UnScaleByZoom(4 * 13, ZOOM_LVL_GUI) - 1, COLOUR_WHITE, FR_BORDERONLY);
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DrawFrameRect((rtl ? px : 0), 0, (rtl ? max_width : px) - 1, ScaleGUITrad(13) - 1, COLOUR_WHITE, FR_BORDERONLY);
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}
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_cur_dpi = old_dpi;
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