forked from mirror/OpenTTD
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
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@@ -107,10 +107,10 @@ int RoadVehicle::GetDisplayImageWidth(Point *offset) const
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int reference_width = ROADVEHINFO_DEFAULT_VEHICLE_WIDTH;
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if (offset != NULL) {
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offset->x = UnScaleByZoom(2 * reference_width, ZOOM_LVL_GUI);
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offset->x = ScaleGUITrad(reference_width) / 2;
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offset->y = 0;
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}
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return UnScaleByZoom(4 * this->gcache.cached_veh_length * reference_width / VEHICLE_LENGTH, ZOOM_LVL_GUI);
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return ScaleGUITrad(this->gcache.cached_veh_length * reference_width / VEHICLE_LENGTH);
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}
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static SpriteID GetRoadVehIcon(EngineID engine, EngineImageType image_type)
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@@ -162,7 +162,9 @@ void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID eng
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{
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SpriteID sprite = GetRoadVehIcon(engine, image_type);
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const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
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preferred_x = Clamp(preferred_x, left - UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI), right - UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI) - UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI));
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preferred_x = Clamp(preferred_x,
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left - UnScaleGUI(real_sprite->x_offs),
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right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs));
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DrawSprite(sprite, pal, preferred_x, y);
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}
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@@ -179,10 +181,10 @@ void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs
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{
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const Sprite *spr = GetSprite(GetRoadVehIcon(engine, image_type), ST_NORMAL);
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width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
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height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
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xoffs = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
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yoffs = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
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width = UnScaleGUI(spr->width);
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height = UnScaleGUI(spr->height);
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xoffs = UnScaleGUI(spr->x_offs);
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yoffs = UnScaleGUI(spr->y_offs);
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}
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/**
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