forked from mirror/OpenTTD
(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
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@@ -54,16 +54,11 @@ enum SpecialStrings {
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SPECSTR_TOWNNAME_CATALAN,
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SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
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/* special strings for player names on the form "TownName transport". */
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SPECSTR_PLAYERNAME_START = 0x70EA,
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SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
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SPECSTR_PLAYERNAME_FRENCH,
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SPECSTR_PLAYERNAME_GERMAN,
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SPECSTR_PLAYERNAME_AMERICAN,
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SPECSTR_PLAYERNAME_LATIN,
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SPECSTR_PLAYERNAME_SILLY,
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SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
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/* special strings for company names on the form "TownName transport". */
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SPECSTR_COMPANY_NAME_START = 0x70EA,
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SPECSTR_COMPANY_NAME_LAST = SPECSTR_COMPANY_NAME_START + SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START,
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SPECSTR_SILLY_NAME = 0x70E5,
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SPECSTR_ANDCO_NAME = 0x70E6,
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SPECSTR_PRESIDENT_NAME = 0x70E7,
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