(svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle.

This commit is contained in:
rubidium
2009-02-19 09:45:44 +00:00
parent 459a855e60
commit a5f30dd553
3 changed files with 19 additions and 3 deletions

View File

@@ -512,11 +512,10 @@ static int DrawRailWagonPurchaseInfo(int x, int y, EngineID engine_number, const
static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi)
{
const Engine *e = GetEngine(engine_number);
uint weight = e->GetDisplayWeight();
/* Purchase Cost - Engine weight */
SetDParam(0, e->GetCost());
SetDParam(1, weight);
SetDParam(1, e->GetDisplayWeight());
DrawString(x, y, STR_PURCHASE_INFO_COST_WEIGHT, TC_FROMSTRING);
y += 10;
@@ -528,7 +527,7 @@ static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, cons
/* Max tractive effort - not applicable if old acceleration or maglev */
if (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && rvi->railtype != RAILTYPE_MAGLEV) {
SetDParam(0, (weight * 10 * GetEngineProperty(engine_number, 0x1F, rvi->tractive_effort)) / 256);
SetDParam(0, e->GetDisplayMaxTractiveEffort());
DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, TC_FROMSTRING);
y += 10;
}