forked from mirror/OpenTTD
(svn r23854) -Codechange: make it easier to put random debug stuff into the random log
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@@ -51,6 +51,9 @@
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extern int _debug_gamelog_level;
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extern int _debug_desync_level;
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extern int _debug_console_level;
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#ifdef RANDOM_DEBUG
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extern int _debug_random_level;
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#endif
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void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
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#endif /* NO_DEBUG_MESSAGES */
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