Codechange: Apply coding style (#8640)

* Fix: Missing or needed spaces

* Codechange: Remove space

* Codechange: Remove space

* Codechange: More missing spaces

* Codechange: Missing spaces

* Codechange: Remove space

* Codechange: Remove space
This commit is contained in:
SamuXarick
2021-02-05 10:00:36 +00:00
committed by GitHub
parent 5b3fe4ae27
commit a4035af337
12 changed files with 25 additions and 26 deletions

View File

@@ -1117,7 +1117,7 @@ static bool GrowTownWithRoad(const Town *t, TileIndex tile, RoadBits rcmd)
* @param road_dir The direction of the road
* @return true if the road can be continued, else false
*/
static bool CanRoadContinueIntoNextTile(const Town* t, const TileIndex tile, const DiagDirection road_dir)
static bool CanRoadContinueIntoNextTile(const Town *t, const TileIndex tile, const DiagDirection road_dir)
{
const int delta = TileOffsByDiagDir(road_dir); // +1 tile in the direction of the road
TileIndex next_tile = tile + delta; // The tile beyond which must be connectable to the target tile
@@ -1236,7 +1236,7 @@ static bool GrowTownWithBridge(const Town *t, const TileIndex tile, const DiagDi
* @param tunnel_dir The valid direction in which to grow a tunnel
* @return true if a tunnel has been built, else false
*/
static bool GrowTownWithTunnel(const Town* t, const TileIndex tile, const DiagDirection tunnel_dir)
static bool GrowTownWithTunnel(const Town *t, const TileIndex tile, const DiagDirection tunnel_dir)
{
assert(tunnel_dir < DIAGDIR_END);