(svn r3944) -Feature: it's now possible to turn a single unit in a train

control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
This commit is contained in:
bjarni
2006-03-18 13:00:32 +00:00
parent 6bf62500ed
commit a36f8a46fa
4 changed files with 38 additions and 7 deletions

View File

@@ -724,7 +724,9 @@ static void TrainDepotWndProc(Window *w, WindowEvent *e)
if (GetVehicleFromTrainDepotWndPt(w, e->dragdrop.pt.x, e->dragdrop.pt.y, &gdvp) == 0 &&
sel != INVALID_VEHICLE) {
if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
DoCommandP(GetVehicle(sel)->tile, GetVehicle(sel)->index, true, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
} else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
} else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) {
ShowTrainViewWindow(gdvp.head);