(svn r5) -Fix: townname generation of TTDLX savegames. All work

except for German Townnames (also fix one typo on 
English town-names)
-CodeChange: *act_paper to *act_water in Town to 
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX 
savegame status is not fully documented, some holes 
exist (AI state is set to one without a vehicle, otherwise 
it crashes)
This commit is contained in:
darkvater
2004-08-10 14:42:52 +00:00
parent cc8080f2dc
commit a32d8553e7
5 changed files with 91 additions and 32 deletions

View File

@@ -850,9 +850,9 @@ static void DoCreateTown(Town *t, TileIndex tile)
t->pct_mail_transported = 0;
t->fund_buildings_months = 0;
t->new_act_food = 0;
t->new_act_paper = 0;
t->new_act_water = 0;
t->act_food = 0;
t->act_paper = 0;
t->act_water = 0;
for(i = 0; i != MAX_PLAYERS; i++)
t->ratings[i] = 500;
@@ -1590,7 +1590,7 @@ static void UpdateTownGrowRate(Town *t)
if (GET_TILEHEIGHT(t->xy) >= _opt.snow_line && t->act_food == 0)
return;
} else if (_opt.landscape == LT_DESERT) {
if (GetMapExtraBits(t->xy) == 1 && (t->act_food==0 || t->act_paper==0))
if (GetMapExtraBits(t->xy) == 1 && (t->act_food==0 || t->act_water==0))
return;
}
@@ -1609,7 +1609,7 @@ static void UpdateTownAmounts(Town *t)
t->max_pass = t->new_max_pass; t->new_max_pass = 0;
t->act_pass = t->new_act_pass; t->new_act_pass = 0;
t->act_food = t->new_act_food; t->new_act_food = 0;
t->act_paper = t->new_act_paper; t->new_act_paper = 0;
t->act_water = t->new_act_water; t->new_act_water = 0;
// Using +1 here to prevent overflow and division by zero
t->pct_mail_transported = t->new_act_mail * 256 / (t->new_max_mail + 1);
@@ -1811,9 +1811,9 @@ static const byte _town_desc[] = {
SLE_VAR(Town,pct_mail_transported,SLE_UINT8),
SLE_VAR(Town,act_food, SLE_UINT16),
SLE_VAR(Town,act_paper, SLE_UINT16),
SLE_VAR(Town,act_water, SLE_UINT16),
SLE_VAR(Town,new_act_food,SLE_UINT16),
SLE_VAR(Town,new_act_paper,SLE_UINT16),
SLE_VAR(Town,new_act_water,SLE_UINT16),
SLE_VAR(Town,time_until_rebuild, SLE_UINT8),
SLE_VAR(Town,grow_counter, SLE_UINT8),